3Dfx Blood v8-15-2014 Release 3 © RTCM MrFlibble , Corvin
In 1998 3Dfx Interactive released a version of
Blood that would take advantage of 3dfx graphics cards.
This version was distributed by Monolith in the form of an upgrade for
the registered versions of the game.
Playing OUWB v1.21 with 3Dfx...
What You Need
DOSBox Taewoong's SVN Daum (DOSBox /w Glide support)
Steps to Begin
Step 1. Install Taewoong's DOSBox SVN Daum. You can get an installer or a files-only package. In the latter case, simply unpack the archive into any directory of your choice (preferably not on the system drive), e.g. D:\DOSBox.Step 2. Install nGlide.
Step 3. Open the directory where DOSBox SVN Daum is installed, and delete the file called glide2x.dll (or rename it into something else, e.g. glide2x.dl_). This will allow nGlide to function properly which uses its own dll.
Step 4. Open the file dosbox.conf, which is also found in the DOSBox SVN Daum directory, with Notepad or any other text editing program. Find and change the following values (only values that need to be changed are shown):
Step 5. If you haven't already, install Blood registered version. Make sure that this is the latest version (v1.21).
NOTE: Blood uses a DOS-based installer.
Step 6. Get the registered 3dfx patch (OUWB-3DFX_patch.7z).
Unzip the executable files (3dfx.exe and bl3dfx.bat) and place it in the same directory where Blood OUW is installed.
Step 7. Create a desktop shortcut pointing to the DOSBox SVN Daum dosbox.exe
Step 8. Make sure
you set your BLOOD.CFG video to ScreenWidth = 640 , ScreenHeight = 480 via the
standard setup.exe. Drag SETUP.EXE onto the desktop icon for DOSBox SVN Daum.
Step 9. Save your changes and
NOTE: When the 3dfx version is installed, you have the option to play either the regular version or the 3dfx version. Run blood.exe for the regular version and 3DFX.EXE for the 3dfx version. Both versions have use the same configuration file, and save games are not interchangeable.
On a side note, You can set output=openglnb if direct3d doesn't work for you. Most modern graphics cards should be OpenGL and Direct3D compliant anyway. You do not want "opengl" as an output or you'll get double the filtering and the game will be extremely blurry.
*Blood stuttered some, frames seemed to drop. Maybe future versions of DOSBox
will run smoother.