blood-faqs   Version 4-09-2017   Release 8  19F/ 2.86M    (c) RTCM Corvin

Various and miscellaneous Blood FAQs

 

MODDING | TECHNICAL | SECRETS AND HINTS | OTHER FAQS

 

 

Filename and author Size (kb) Description
MODDING FAQS
Adding New Sounds and MIDI
BME/ILMHB
114 A step by step tutorial on how to successfully add sounds and MIDI files to the game. Including links to sound editing tools. There's also a ready made example included.

 

 

Adding New Voxels
BME/ILMHB
17.9 A step by step tutorial on how to successfully add a voxel to the game. Including a list with Tile and Voxel ID numbers, where to get new voxel models and how to write a simple script to make everything work. There's also a ready made example included.

 

 

Transparent Sprites v2
BME/ILMHB
497 CREATING PROPER TRANSPARENT SPRITES

 

 

Creating and adding animation
NoOne aka Diman
1.97M QAVEDIT - allows you to create new and edit existing animation interface Blood. You can create an animation of weapons as well as the different views. For example, a drop of blood from the main menu is created by this program. With QAVEDIT we can also change some of the characteristics of weapons, such as rate, the number of concurrent rounds, the number of rounds expended per shot and ejected cartridges, and some other damage.

 

 

Full table ID for *.SEQ files
NoOne aka Diman
2.6 These files comprise animation of characters of game, and also some objects, for example: a napalm sphere, a blood or water drop, a spider's web or the flying bone thrown gargoyle.
As differences SEQEDIT from QAVEDIT aren't too great, (small differences in editing of triggers and animation), I have decided to give to your attention full table ID for *.SEQ files. I will remind that knowledge ID is necessary for successful addition of new animation in game.

 

 

Creating, Adding new voxel model
NoOne aka Diman
10 To create and add voxel model

 

 

Adding new sound without replacing old
NoOne aka Diman
2 not it is pleasant to all to replace native sounds of game favourite by all of us. Certainly it is possible to use another RFF as it was made by founders RATM or BPF, but it takes away a lot of place (especially in a case with BPF) and not always truly works, and as litters a folder with Blood. What to do if sounds it is not enough? Developers of game have provided system of addition of many files on ID, including sound. It becomes easily enough:

 

 

Creation of new .ART files - Adding Textures to Blood
VGAce
2 Creating new .art files with new textures is easy i tell you how:

 

 

TECHNICAL FAQS
Official Monolith Blood FAQ
Dan Miller
13 Technical Faq

 

 

Blood v1.21 CD FAQ
 
6.49  

 

 

Blood Tech FAQ
Infogrames
5.78 Technical Faq

 

 

Cryptic Passage Tec FAQ
Wizardworks
571  

 


 

SECRET AND HINT FAQS
Secrets of Blood
Jarmo J. Tolvanen, Steven Clubb
175 -The Jarmo and Steven Blood Secrets and Walkthrough Guide.
-Cryptic Passage Secrets compiled by Snask, two secrets in Level 9 by Baytor
-Bloodbath Levels Walkthrough

 

 

Walk Through
?
10.3 A Lengthy Blood Walkthrough.

 

 

bloodsecretshints.zip
Rick Raymo
8 I found this out by accident. It's how to use the Spray Can in the demo game. First activate the cheat LARA CROFT. Now kill yourself with your favorite weapon (I used the napalm launcher). When you start over you have all the weapons not just the ones in the shareware!.....

 

 

Blood Cheats & Secrets
Steve Wells and other authors
7.93 Blood has more cheat codes than I've ever seen in any game. Some of them have duplicated effects, and some of them, despite being recognized by the game, don't actually appear to do anything. Here they all are:....

 

 

OTHER FAQS
Game Center Interview Nick Newhard
CNET
6  

 


 

IRC log of Nick Newhard’s
(Main programmer on Blood)

25  

 


 

Cultist Language
Monolith / MKomkat
4 Language and Translations