general-tools Version 12-31-2014 Release 7 39F / 23.9M (c) RTCM Corvin
Various tools that have helped or aided BUILD users. MOD creators alike.
|Filename and author||Size (kb)||Description|
VIDEO RESOLUTION CHANGERS
|7||You can change to any grafik-mode you want but keep in mind:
1723*945 is no supported screen-resolution (don't try unnormal numbers)
|Duke Nukem 3D
Resolution Changer v2.0
|38||A program that allows you to run Duke Nukem 3D Shareware
v1.3d or Duke Nukem 3D Full Version v1.3d in any resolution you want to just as long as
your monitor and video card can support the mode you specify.
|Resolution Raiser v3.0
|78||Lets you choose a resolution for duke all the way up to
1280x1024. Duke normally on 320x200 and can only raise to 800x600. This will work for
atomic and duke 1.3.
SciTech UniVBE and Display Doctor freeware
|18.4M||For use with DOS and Windows 9x. A universal VESA
SciTech Display Doctor 7 Beta - Windows and DOS
SciTech UNIVBE 6.7 - DOS
SciTech Display Doctor 6.53 - Windows and DOS
SciTech Display Doctor 6.53-d - DOS ONLY
SciTech Display Doctor 5.3a - Windows and DOS.
SciTech Display Doctor 5.3a-d - DOS ONLY
Scitech SVGA Kit
|188||for Windows 9x/NT
CRC32 calculates the 32-bit cyclic
redundancy checksum (CRC-32)
|10||Fixes a bug appearing in all programs that have been written using Turbo
Pascal when such a program is run on a Pentium Pro 200MHz or a faster computer.
This bug causes a runtime error 200 when the startup code of Delay() is executed. The bug appears when a DIV instruction is executed and the result does not fit into the destination register. ...
-This program is used for various BUILD Game patch's and installers.
|49||A patch program that corrects the Run time error
200 on faster systems (starting from PII/III and Athlon 266 MHz, K6-2
This program is used for various BUILD Game patch's and installers.
BUILD Game Template v3.1
||1.40||Simply an updated version of a map authoring
template to include with your maps, mods, addons and cons.
|.SSI File Unpacker
(C source included)
|12||This is a small program to extract the files from the .SSI
which Sunstorm Interactive expansion packs for games like Duke Nukem 3D
are distributed in.
This updated version includes the ability to extract the SSI revision 2 format as used in Duke Caribbean.
|70||Duke It Out in DC (for Atomic
This small patch will convert DUKEDCPP.SSI to DUKEDC.GRP
Unpack the zip to where you have DUKEDCPP.SSI and run patch.bat
The DUKEDCPP.SSI must have md5: F0BFA5B956C8E3DBCBA1042118C1F456
|35||Duke Caribbean Vacation (for
This small patch will convert VACA15.SSI to VACATION.GRP
Unpack the zip to where you have VACA15.SSI and run patch.bat
The VACA15.SSI must have md5: 22C8CD6235FC2B7ECEFEFC2442570D68
|GameHack-BUILD||1.4M||Saved game hacks for Duke3D , NAM, Shadow Warrior, Blood,
|2||Fill in your Mods info and it makes an installer.
-gives you the message "Press any key to continue..."
getting your tc running:
open the program in textpad and edit it as follows:
1. where it has /xgame.con , if you have a different game.con name , enter it after the
|538||TextExtract is a small and simple programette that scans a
file for text strings, extracts them and saves them into a separate file. Useful if, say,
you have a corrupted word processor file, or if you just want to see what text, if any, is
inside a file.
|13||Build modification for Total Conversion maps, You can
now Build maps in a directory for whatever TC you have. The modified BUILD.EXE will
now only work for this TC and nothing else - Maybe rename it to some other name like
BUILDP.EXE for example.
In this way you can have a directory for each Total Conversion and not clutter up your main Duke3d directory. For duke 1,3d/1.4/1.5
|10||If you run dnrecord in your duke dir, it will record a demo
evertime you launch duke, until you run dnrecord again.
|DN Stat Manager
|12||If you play duke on a network with your friends, you
copy down the score on the end page. Then you type in that score page to the stat manager,
and it does an analysis of ratios and stats.
You need a unix machine with python to be able to use it.
David P. Kirschbaum
|4||DOS tools for coding binaries <--> ASCII. It was also
used to extract the museum.map from Klaus Breuer's Editing FAQ v1.3?
|DN K-Key Cheat
|3||This great program will let you use the co-op option of
seeing through the other players eyes with out having to be in co-op mode! And your
enemies can't use the key, unless they have this program running too!
|126||Game Save File Editor
for MS-DOS and DOS boxes
|5||So small it nearly doesn't exist, this tiny piece of
executable code does nothing more than tell you what command-line parameters have been
passed to it. You use it to spy. You simply rename OPTIONS.EXE to the filename of the
executable you want to spy on, and then carry on as normal. For example, to spy on the
Duke Nukem 3D setup program.......
|MatchDemo v1.0 for
|6||Little prog to record and play Duke DMO's Record and play
Duke Nukem DMOs with the MatchDemo for Duke3D 1.4+. This is a simple little program you
can use to record, play, and auto-record DMOs.
|56||This program is really for people who want to select lots of
levels for Dukematch. It combines a bunch of maps into one episode. -parses your USER.CON
|Tc killer v. 1.0
|73||What it does is , it takes all of the *.art *.con duke3d.grp
and *.dmo files and puts them inside an arj file that will not be affected from the tc
changes. And when the user is done with the tc it extracts the files back.
|39||----Using with Duke3d---This program must be included in your
startup config. This util will allow Duke3d to have more Conventinal memory to use on some
|Duke Benchmark II||12||Here's two performance benchmarks of Duke Nukem 3D for
|More saved Games for Duke
|2||It Renames the save games so the games thinks there are no
save games. So you have room to store more; even when your list appears full. When you run
it (Batch File) again it will backup the new save games and restores the original save
|Duke Nukem 3D as a
Fantasy Role Playing aid
|21||Fantasy role playing games (FRPG - such as Dungeons and
Dragons, by TSR inc) often involve complex maps. These must be constructed by the game
master and communicated to the players as the game unfolds. I believe that both activities
can be helped by using a polygon-based perspective graphics engine as found in several
computer games. Duke Nukem by 3D Realms is an example of such a game. This comes with a
comprehensive map editor.
Example of combining Duke 3D with an FRPG included. Map and Adventure.
This idea will also work with any time period RPG with the correct map.
|Show||30||This util will display .pcx image files and with the press of
any key, it will fade the image to black. TC teams can use this to display there Team logo
|Gif2exe||26||Converts .GIF files to .EXE files so you can display logos
and for TCs.
PICKER THINGY v1.0
|6||This is essentially a menu to play fake multiplayer in the
|FakeMatch for D3D
|9||Set Fake mltiplayer with a menu(3 options)
|Map Author v2
|117||A Duke Nukem 3D level template writer.(win95) Helps you
write the level templates that comes with Duke Nukem 3d User Levels.
|MAKE3D for Duke3d
|13||Automatically Modifies duke.cfg file for Red/Blue Glasses
Visual Basic Files - Required files for some Programs as noted.
place in your programs folder, it that doesn't work place in the C:\windows\system\ folder.
|vbrun300.dll||225||03.00.0538 May 12, 1993$|
|VB5 Runtime Files||1.3MB||Visual Basic 5.0 Runtime Service Pack 3|
|COMDLG32.OCX||54||5.00.3714 January 14, 1997|
|MSVBVM50.dll||687||05.00.4319 (SP2) July 19, 1997|
|381||4.00.2422 August 22, 1995|