src-jfswarrior-source Version 8-24-2012 Release 1 1F/ 2.43M (c) RTCM Corvin
Jonathon Fowler's Source Code for his BUILD and Game Engine. Supporting Source Code.
|Filename and author||Size (kb)||Description|
NEW WIN32 PORT
JonoF's Shadow Warrior
v10-9-2005 (src inc)
Jonathon Fowler, Ken Silverman
|2.43M||Win32 executables for JFShadowWarrior.
This is a work-in-progress release of my
port of Shadow Warrior using my
Polymost is a full 3D implementation of the Build engine renderer, with hardware acceleration capability, and perspective in six degrees of freedom.
"Hightile" texturing improvements to Polymost. Hightile allows Polymost to use true-colour textures instead of the artwork in the game's usual .ART file.