swarrior-faqs-build Version 9-18-2014 Release 9 19F/ 2.69M (c) RTCM Corvin
Shadow Warrior BUILD Game FAQs
|Filename and author||Size (kb)||Description|
SW BUILD FAQs
Skeleton-Eagle Example Map
|319||Here is a map example with the
Skeleton Priest and the other enemies.
File contains example map + needed art file.
If you'd like to add the Skeleton Priest character to your map, simply place this tiles005.art file in your main sw/swp folder. Now you may build a map with this enemy in it. He is Tile#1367.
Learning The SW Build
|166||Detailed FAQ from 1997. Apparently
this was suppose to be included on the SW CD, but never was.
Making the Gong
|1.09||The gong is a pretty cool effect to
have in your map. It just looks
like a decoration, until you shoot or hit it, then it makes a loud
"GONG" sound. It's pretty easy to make, but you have to have the
TAGs exactly right...
Usermaps in SW Shareware
|992||How to use usermaps in SW
Make Shareware Shadow Warrior levels with Duke1.3's BUILD.
Anyone that has Build for Duke Nukem 3D 1.3 can make Shadow Warrior Levels!
Viper7 SW BUILD How To's
|29.7||Many FAQs bundle together.
Copy and Paste
|1.32||how to copy & paste sectors for use
in divable water, room over room, etc.
Babtech SW Build
Bruce A. Benko
|1.97M||Extensive FAQ's. Includes many maps.
|7.25||1.draw your vehicle. In this example the
walls are in YELLOW so you can see them more clearly.
The vehicle's top is north (up) on the picture.
Your vehicle CAN NOT use more than 30 sectors.
2.draw a box around your vehicle, this box must link to
NO OTHER WALLS. This "outer box" is in DARK RED on the
picture and is pointed by a GREEN arrow.
3.one of your "outer box" wall MUST...
Includes: A BUILD Image example
a Drivable Tank
|17||Ok this is what I have for you on making a
tank. The drawing below is just a
simple diagram on how to make a basic tank. You of course will want to add
more lines to give your tank a better look than just a box shape. All the numbers are
explained below this diagram. You have to know a little bit about build in order to
Room Template Map
|13||This is only a template for those who cannot or
know how to create the sector over sector effect correctly.
I used five rooms connected by elaborate hallways and in
each room uses a different use of the room over room
Room A A: Normal Transparent Water Effect
Room A B: Sector Over Sector with sectors on the top
floor which you can see from the bottom floor.
Room A C: Normal Sector Over Sector Effect with two holes.
Room A D: Transparent Water with a box on the top floor.
(Notice how the box disappears when moving away
from the sector you dived into the water? You
can ONLY see stuff on top from bottom in the
sector with the floor mirror texture. So create
you sectors accordingly)
Room A E: Sector Over Sector connecting to a distant
area also more sectors on top floor with End-
-Button. (You cannot see the other floor mirror
texture when in the opposite floor mirror
texture sector. So make them a fair distance
|56||This is simply a rather handy little map so you
can hear the ambience effects in Shadow Warrior.
I put in all numbers 0-82, even though there are
many that don't match up to any sound at all.
Some sounds (thunder, etc) happen to carry over
through almost the entire map, so don't be thrown
off if you hear the thunder ambience in the
background of the other ambience areas. Also,
some of them may be loud enough to carry to the
room next to them, so listen carefully. However,
for the most part it is easy to use, and very
very handy when trying to pick exactly what sounds
you want in your map. We use it hear at Sunstorm
Interactive, and hope you can put it to use too.
|5||Mini Faq. The author put all his forum examples
into one file.
U/D Door Sprite 92,#
S Slide Door 145,#
Swing Door 143,#
CTF Setup The Flag Sprite# 2520
Room over Room
Water Sprite 7,#
Teleport Sprite 84,#
Ladder Sprite 30,0
Player Start Multi 42,#
Ambient Sounds 1002,#
TouchPlate Sector Tag
Breaking Spite BREAKABLE_SPRITE
Card Switch Sprite #,29
Spawn Sprite 149,#
Wall Cracks Sprite picnum=80
|Shadow Warrior Ambient Sounds
|3||Txt and HTML
Editing FAQ for Shadow Warrior - v1.5
|72||A huge faq book with many examples. Includes many
|9||-This .TXT file and the accompanying .MAP file should help those of you who are having
trouble building boats or other vehicles in Shadow Warrior.
file and the accompanying .MAP file
|3||A drivable boat on divable water. This is a
tutorial map for making Drivable boats on divable water. Includes: Map
|2||A drivable boat on TRANSPARENT divable water.
This is a tutorial map for making Drivable boats on transparent divable water. Includes:
Shadow Warrior Levels Name List
|786||Gives title of level as well as
file name and midi played.
|Sprite Tagging Reference